I am a 3D Environment Artist with 5 years of experience creating organic and hard surface environment assets for The Elder Scrolls Online. I produced sets of trees, rocks, lava streams, and vegetation as biome assets. I also produced sets of furniture, organic architecture, and props. I am well versed in digital sculpting and texturing and have experience rigging and animating as well.
Shipped High Isle, Necrom, Gold Road, Seasons of the Worm Cult, Season 0, Season 1.