I created these giant skeletons for Elder Scrolls Online: Seasons of the Worm Cult. Player scale would be about the size of one of the longer teeth in the skull. These were exported in parts (spine, pelvis, ribcage, flipper, leg, foot) and scattered around on the beaches and in the caves. While these referenced existing fossils (sarcosuchus, mosasaur) they are not one to one reproductions and concept built off them to create something new.
Rendered in ESO's engine.